Free PDF The Art of LEGO MINDSTORMS EV3 Programming (Full Color), by Terry Griffin
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The Art of LEGO MINDSTORMS EV3 Programming (Full Color), by Terry Griffin
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With its colorful, block-based interface, The LEGO� MINDSTORMS� EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap.
Inside, you'll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You'll also learn good programming practices, memory management, and helpful debugging strategies—general skills that will be relevant to programming in any language.
All of the book's programs work with one general-purpose test robot that you'll build early on. As you follow along, you'll program your robot to:
- React to different environments and respond to commands
- Follow a wall to navigate a maze
- Display drawings that you input with dials, sensors, and data wires on the EV3 screen
- Play a Simon Says-style game that uses arrays to save your high score
- Follow a line using a PID-type controller like the ones in real industrial systems
Requirements: One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544)
- Sales Rank: #10907 in Books
- Published on: 2014-01-14
- Original language: English
- Number of items: 1
- Dimensions: 10.25" h x 8.00" w x .75" l, .0 pounds
- Binding: Paperback
- 276 pages
About the Author
Terry Griffin has been a software engineer for over 20 years and has spent most of that time creating software for controlling various types of machines. He works for Carl Zeiss SMT on the Orion Helium Ion Microscope, programming the user interface and high-level control software. He lives in Massachusetts with his wife, Liz, a middle school math and science teacher, and their three daughters, Cheyenne, Sarah, and Samantha.
Most helpful customer reviews
9 of 10 people found the following review helpful.
Excellent Programming Book for the Mindstorms EV3 Robotic System!
By CyBot-G
If you had the opportunity to to read Terry Griffin’s The Art of LEGO Mindstorms NXT -G Programming, then you know it is a great NXT programming book. Well, he has done the same for the new EV3 Mindstorms, The Art of LEGO� Mindstorms� Ev3 Programming. The big plus is, this book is in COLOR and COLOR makes it POP! It gives you clear, easy to read, in living COLOR diagrams that example and explain. If you are working with data wires, you will definitely appreciate being able to easily differentiate between the different types of wiring. After all, the software is in color on our computer screen!. I like the layout of the chapters; not a lot of reading to do, concise and to the point with supporting graphics and diagrams. There are notes and tips referring to the different software versions. He also includes some pseudocode to describe how the programs will work. To practice what you are learning Griffin includes some Challenges for you to try. At the end of the chapters there are a few activities you explore, Further Exploration, and a Conclusion (short) summarizing what was covered in the chapter.
2 of 2 people found the following review helpful.
Excellent book for starting out with EV3 Mindstorms.
By MN_EE
This is by far the best beginner's book on Lego Mindstorms EV3 programming. Even if you do not believe yourself to be a beginner, this book will give you a very solid foundation on which to build your EV3 programming skils. It is based on the Home edition of Lego Mindstorms but is equally valid for the Training Version also. This book far surpasses the books that come with Lego Mindstorms Home Edition. It also surpasses most of the on-line EV3 tutorials that I have seen.
3 of 3 people found the following review helpful.
Good Starter book for FLL teams with little programming experience
By T. Danison
I think this would be an excellent starting point for anybody that is doing FLL. I think the level of the descriptions and details would work out well with the FLL teams that do not have much experience with programming. The book covers some interesting things that I didn't know - saving data to files for example and then opening it up in EXCEL to get a good idea on what light level to use for line following.
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